GEIKO:  Statement             Artwork

Title: Geiko
Type: Photo project
Technique: Model, make up, paper rise, food baskets, Chinese lamps, fabrics, curtain ropes, Chinese shoes, Japanese katana, kendo helmet, various items
Year: 2008

With this work I wanted to deepen an element of oriental flavor already present in Cyberpunk, especially if we think about the cinematic decline of the genre.
Geiko, a term synonymous with geisha, does not want to be a work of deepening on these figures but it is more a name and a sound that evoke an atmosphere, suggestions and an imaginary linked to the Far East and therefore wants to be an evocative term that takes us into a world of references and objects of Oriental culture.
For this reason I used elements belonging to this world – katana and kimono – mixed with everyday objects – chopsticks, Japanese paper, lanterns – to elaborate a semantic synthesis that gives life to characters whose bodies, connoted with objects, writings and clothes used as furnishing objects acquire another meaning and transform the figure into language.
Taken individually, the bodies of the geiko seem to reveal an incompleteness, a loss of totality: hidden faces, arms that are missing or that are tied. Modified, reshaped, re-sexualized, made impervious to the passing of objective time and yet highly sensitive to subjective time, the bodies of my geiko play on the dislocation of a recognizable cultural icon, a female stereotype widely exported and then resemantized.
As usual, also in this work I like to interact with the stereotype by distorting it in an instrumental way in order to convey my imagination and especially my vision of the future. The characters I create through make-up and collage flaunt bodies adorned with elaborate headdresses and dresses or surrounded by ropes: the reference is to the work of Nobuyoshi Araki but declined according to a Post-human sensibility.

Title: Geiko
Type: Photo project
Technique: Model, make up, paper rise, food baskets, Chinese lamps, fabrics, curtain ropes, Chinese shoes, Japanese katana, kendo helmet, various items
Year: 2008

With this work I wanted to deepen an element of oriental flavor already present in Cyberpunk, especially if we think about the cinematic decline of the genre.
Geiko, a term synonymous with geisha, does not want to be a work of deepening on these figures but it is more a name and a sound that evoke an atmosphere, suggestions and an imaginary linked to the Far East and therefore wants to be an evocative term that takes us into a world of references and objects of Oriental culture.
For this reason I used elements belonging to this world – katana and kimono – mixed with everyday objects – chopsticks, Japanese paper, lanterns – to elaborate a semantic synthesis that gives life to characters whose bodies, connoted with objects, writings and clothes used as furnishing objects acquire another meaning and transform the figure into language.
Taken individually, the bodies of the geiko seem to reveal an incompleteness, a loss of totality: hidden faces, arms that are missing or that are tied. Modified, reshaped, re-sexualized, made impervious to the passing of objective time and yet highly sensitive to subjective time, the bodies of my geiko play on the dislocation of a recognizable cultural icon, a female stereotype widely exported and then resemantized.
As usual, also in this work I like to interact with the stereotype by distorting it in an instrumental way in order to convey my imagination and especially my vision of the future. The characters I create through make-up and collage flaunt bodies adorned with elaborate headdresses and dresses or surrounded by ropes: the reference is to the work of Nobuyoshi Araki but declined according to a Post-human sensibility.

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