ORLANDO FURIOSO:  Statement             Artwork

Title: Orlando Furioso
Type: Photography project commissioned by Fondazione Magnani – Reggio Emilia
Technique: Modeling, body painting, electric wires, computer files, toys, head cap
Year: 2014

The starting point from which I was driven to reexamine some of the characters of Orlando Furioso – in particular those related to The Siege of Paris – was to mark the occasion of the 600 year anniversary since the writing of the text. I was inspired by the imaginary Sicilian puppets and the battles of the knights but also by the illustrations of Gustave Dorè.
However, with this as my starting point, I wanted to bring these characters into the modern-day, mixing the symbolism which is inherent in their iconographic image with aspects of contemporary society – the aim being to achieve a symbolic layering within each image.

The techniques that I use in this work are some of my favourites, such as collage, an extreme body art in which the body is the canvas: a concept that I have been exploring since 2003 with zips glued to models’ bodies.
As mentioned, it is a symbolic layering which I wanted to inflect following the trajectories of my imagination: references to Cyberpunk culture and themes such as transformation and modification of the body which recall the work of artists such as Leigh Bowery were inevitable. The use of body painting and collage through layering accessories, allows me to transform the characters of Ariosto into figures that move in a future-present, a gloomy universe where the cross-over between man and machine marks the boundaries of a time which is only seemingly far from our daily life. The characters of my Orlando Furioso are mostly marked by white, which contrasts with the pitch darkness that surrounds them with great strength and drama. The Saracens become mutants and the robot knights, which represent a personal tribute to Shinya Tsukamoto and his Tetsuo: the Iron Man – a filmmaker who has always held a firm place in my imagination. To create my characters I used elements such as computer motherboards, already used in Black Hole, in order to tell a critical science fiction full of tributes to genre films of the 60s.

Title: Orlando Furioso
Type: Photography project commissioned by Fondazione Magnani – Reggio Emilia
Technique: Modeling, body painting, electric wires, computer files, toys, head cap
Year: 2014

The starting point from which I was driven to reexamine some of the characters of Orlando Furioso – in particular those related to The Siege of Paris – was to mark the occasion of the 600 year anniversary since the writing of the text. I was inspired by the imaginary Sicilian puppets and the battles of the knights but also by the illustrations of Gustave Dorè.
However, with this as my starting point, I wanted to bring these characters into the modern-day, mixing the symbolism which is inherent in their iconographic image with aspects of contemporary society – the aim being to achieve a symbolic layering within each image.

The techniques that I use in this work are some of my favourites, such as collage, an extreme body art in which the body is the canvas: a concept that I have been exploring since 2003 with zips glued to models’ bodies.
As mentioned, it is a symbolic layering which I wanted to inflect following the trajectories of my imagination: references to Cyberpunk culture and themes such as transformation and modification of the body which recall the work of artists such as Leigh Bowery were inevitable. The use of body painting and collage through layering accessories, allows me to transform the characters of Ariosto into figures that move in a future-present, a gloomy universe where the cross-over between man and machine marks the boundaries of a time which is only seemingly far from our daily life. The characters of my Orlando Furioso are mostly marked by white, which contrasts with the pitch darkness that surrounds them with great strength and drama. The Saracens become mutants and the robot knights, which represent a personal tribute to Shinya Tsukamoto and his Tetsuo: the Iron Man – a filmmaker who has always held a firm place in my imagination. To create my characters I used elements such as computer motherboards, already used in Black Hole, in order to tell a critical science fiction full of tributes to genre films of the 60s.

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